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ingo <ing### [at] home nl> wrote:
: turning the pigment_map into a
: texture_map won't work because the warps only work with pigments.
I really don't understand how would you use warps with finishes. How do
you warp a phong finish, for example?
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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